NBA 2K11 Cyberfaces Converter

November 7th, 2010 | 10 Comments | Posted in Tools and Editors

Author: jor1980

From: ModdingWay

To use the tool is very important have installed slimdx .net 2.0 end user runtime to avoid problems, download: http://slimdx.org/download.php

NBA2K 11 Cyber Faces Converter by Jor1980
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IMPORTANT
---------
TO USE CFC FILES INTO BLENDER YOU HAVE TU PUT THE SCRIPTS PROVIDED INTO ....blender\.blender\scripts\

CFC only works with uncompressed iff files, you can uncompressed the files with CFC if you need it

Instructions to Import\Export in Blender:
-----------------------------------------

-To import a cff file to Blender:
-Go to File Menu\Import\ImportCff and select the .cff file
-THEN ZOOM OUT PUTTING THE CURSOR OVER 3D WINDOW AND MOVING MOUSE WHEEL UNTIL YOU SEE THE FACE

-To export the blender face to cff file:

-¡¡VERY IMPORTANT!!:Before export the face you have to select it(right mouse´s button over it), if you don´t do it will be an error on exporting action.
-Then select the name of the new cff or overwrite an existing one.

-You can edit face and hair at the same time making a link to scene, but when you want to export them to cff you have to export each one from a scene where it was alone,

Exporting and Importing textures
--------------------------------

-Exporting textures only works with uncompressed iff files
-Check the status-bar of the textures window to see the kind of texture you seeing
-To import a texture it must be the same format that you see in the status-bar
-BMP textures must be 32 bits depth, and you don´t need to create them with mipmaps
-DDS textures must be the same compression and must has 8 mipmaps
-I recommend you export textures with the same format that you see in the
status-bar
-If you can´t load BMP textures into blender, export it as PNG

Here's the most important Blender Control´s:
--------------------------------------------

* Rotate 3D:
Hold Alt and use left mouse to rotate or central mouse

* Move through UV image editor ( UV map ):
Hold alt and use left mouse or central mouse

* Select all / Deselect points:
A

* View selected points:
Num pad .

* Select Points ( 3d or UV ) ¡¡¡¡¡VERY IMPORTANT!!!!! ALWAYS SELECT POINTS IN WIREFRAME MODE(or the point will be duplicated when you move it and the exporting action will crash)
Press B and use left mouse
*Zoom in/out:
Mouse wheel

In players with no hair´s 3d part if you see the hair transparent in blender i recommend you save the face texture as png and then load it into blender

Scripts Installation
--------------------

Blender
-------
TO USE CFC FILES INTO BLENDER YOU HAVE TU PUT THE SCRIPTS(.py) PROVIDED INTO ....blender\.blender\scripts\

-To import a cff file to Blender:
-Go to File Menu\Import\ImportCff and select the .cff file
-THEN ZOOM OUT PUTTING THE CURSOR OVER 3D WINDOW AND MOVING MOUSE WHEEL UNTIL YOU SEE THE FACE

-To export a cff file from Blender:
-Select the scene
-Go to File Menu\Import\Export cff

Rhino
-------
The scripts have been compiled for rhino 4.0 if you have a previous version the scripts may no run
Scripts Installation:
- Put CFF_ImporterExporter.rhp into scripts folder from your rhino instalation path
- Go to Render menu and select render properties
- In render properties selext plug-ins and click install
- Browse for CFF_ImporterExporter.rhp
- Click Ok and you will see a new menu in your menu bar

3DS-Max
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Tutorial by Sido:
At first you can use the script in all Version of 3ds Max also in the first or in the lasts Version 2011

Step one:
Copy the script ExportCFF.ms and the ImportCFF.ms to your Scripts Folder in your 3ds Max installation.

Step two:
Let's Start 3ds Max.

Step tree:

Now must you do just tow thinks to run the script
Fist we create a Menu window we call it FIFA11 for this must you make a Right click in the head bar and select customize
Now can you create a menu for this press new and call it FIFA11 or how ever you'll have it ;)
Don't close the Customize User interface cause we need it in the next step.

Step four:
Ok now does we've a menu but we need the contend for this. Now must we do another step to get it go to MAXscripts
And run scripts select ExportCFF.ms press ok and do the same again with ImportCFF.ms

Let's go back to the Customize User interface and search for "Import .cff ASCII file" and drop it to the open Window (FIFA11)
and this does you aging for "Export .cff ASCII file"
This is it...
Now have you and running and full functional script inclusive and menu inside you 3ds Max.

DISCLAIMER
--------------
This software is distributed "as is". We hold harmless of any possible misconfiguration or error this program may cause in your computer.

ModdingWay Staff

http://www.moddingway.com

Download Links:

http://hotfile.com/dl/80958086/703ccce/nba2k11cyberfacesconverter10.rar.html

http://www.filefactory.com/file/b429634/n/nba2k11cyberfacesconverter10.rar

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  • http://tuenti.com primaxo

    not it had more difficult?

  • cela

    PLEASE UPLOAD AN EXAMPLE VIDEO

  • Anonymous

    can someone upload the easier way?
    Like the one we had in 2K10 before.
    :)

  • pfc

    HOW TO USE THIS....WHERE DO I FIND CFF FILE?????????
    I DONT UNDERSTAND THIS AT ALL

  • http://www.facebook.com/ jam05

    yeah? pls help us?

  • http://asdasd adasd

    i donwnloaded already the SLimDx runtime but
    it say that unhandle exception................

  • Dxluka

    i dont get it man :cry: i invite my neiber he is like some pro and he dont get it too there is no cff file man :cry: :cry:

  • http://twitter.com/iTzChreezeG Chriz Guillermo

    fuck this shit?any tutorial?FCK!

  • Travisritcher_021

    can you make a 64 bit version?

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